Consultancy work
Ward Dehairs
Is available for software consultancy work.
Asking price: €325/day (+21% VAT)
Earliest availability: March 1, 2024
Living in Gent, Belgium
info@negotiatorstudios.com
Profile
Hello! I'm a game developer with over 10 years of experience, working on a broad array of interactive software projects for different customers. I'm an expert in C# and the Unity game engine.I have worked on mobile, AR/VR, WebGL, PC/Mac/Linux games, game networking, physics engines, graphics coding and even firmware and health tech.
Contact me if you're looking for...
- A reliable and engaged software developer
- Someone with a heart for elegant code and agile practices
- A consultant for project management and game design
- Designing complex projects from the ground up
- C# and Unity development and workflow
- Game networking code
- Fast and thorough debugging
- Physics and mathematics
- Graphics, shaders and post processing effects
- Photon fusion, Azure Playfab
- Arduino and Raspberry Pi firmware
- Static web development
- Java, Python, C, C++, HLSL, HTML, Bash, Javascript
- Blender, Gimp2, Audacity, Matlab, Davinci Resolve
Work experience
-
januari 2024 - april 2024
Game developer
Gent- Jump in on short notice and boost development of Slapshot in runup of its 1.0 release: debugging, UI, settings, networking, input management etc.
- Cleaning up old codebases, saving thousands of lines of code and significantly streamlining future development
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juli 2023 - december 2023
Game developer & technical artist
Geraardsbergen- Boost development of BAM, fixing critical bugs and getting important features ready before the release deadline
- Graphics software for Shredders; succesfully implement tesselation shaders, splatmaps, terrain-tiling, upscaling, shadow casting, stochastic sampling etc. Improving overal graphics quality while also boosting performance of the game upwards of 30%
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2022 - 2024
Unity developer
Brussels- Allow health care providers to more easily and accurately adjust splints for their patients by building -from the ground up- an algorithm for procedurally posing scans of 3D scans of limbs in a realistic manner
- Further streamline user experience of said Forma application with UI enhancements, customizable widgets, settings
- Speed up and secure future development of the Forma application via code cleanup, debugging, implementing code-style rules, unit testing etc.
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2021 - 2023
Unity developer
Gent
Facilitate research in the measurement of cognitive stress via eye-movement by developing multiple VR games. These games provide a carefully controlled challenge level to the player while requiring them to carefully inspect different items in their environment. In the meantime, their VR headset measures eye-movement which can be correlated to the difficulty of the task. I developped 2 games for Mict:- Assembling an item with the help of a ‘cobot’ robotic arm
- Completing a heating installation by placing tiles with attached pipes
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2019 - 2023
Software engineer
Gent- Provide physiotherapy patients with accessible exer-games to motivate and facilitate physical therapy
- Consult and debug hardware development including a pressure sensitive mat and squeezable motion-sensitive ball
- Create from the ground up firmware for said hardware on Raspberry pi and Arduino (Python, C, bash)
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2018 - 2019
Intelligent games developer
Leuven- Facilitate scientific studies on the topics of dyslexia and the development of reading and listening comprehension in children by creating, updating and maintaining several ‘intelligent games’ (meaning games built for serious purposes), in particular for Android tablets. This work lead to several completed peer reviewed papers and PhD projects.
- Maintain and provide customer support for APEX, game engine for designing auditory tests (C++).
Education
KU Leuven2013 - 2017
Bachelor of Physics, graduated cum laude
Minor astronomy and computer science
Master of Theoretical Physics, graduated sufficienter
Minor modelling and computer science
Other info
In my free time I like to play video games and board games. I’m also a hobby pianist. Since 2021 I’m the organizer of the Meetup group “Making friends in Gent”. I organize simple events for people who are looking to meet new people, which is mostly international students, workers and travellers.Languages:
Dutch - mother tongue
English - Fluent
French - Satisfactory
Driver’s license: B
Projects previously completed for clients
Slapshot 2024/03/14
My contributions for Slapshot, an online multiplayer ice hockey game by Oddshot
MBM algorithm 2024/01/11
An algorithm for posing 3D scans based on a Morphed Base Mesh
Shredders 2023/10/10
My contributions for Shredders, a snowboarding pc game by I-Illusions
Bam 2023/09/10
My contributions for BAM, a local multiplayer VR game by I-Illusions
Valence tile puzzle 2023/01/01
A serious VR game for research in eye-tracking, made for Imec
Valence project 2021/09/09
A serious VR game for research in eye-tracking, made for Imec
AI for Matti 2020/05/01
Development of basic AI algorithms to work with Matti
Software for Matti 2020/04/01
Software development for Matti at Creative Therapy
Pirates game 2019/06/01
A serious game for a hearing test, made for KULeuven
Tower game 2019/05/01
A serious game for a hearing test, made for KULeuven
DieselX 2019/04/01
A serious game for studying dyslexia, made for KULeuven
Intervention game 2018/10/01
A serious game for providing hearing tests to young children, made for KULeuven
If you're interested to hire me (or to negotiate), please leave an e-mail at info@negotiatorstudios.com. Have a nice day and I look forward to working with you!