Archives
Diode Arena graphics rework 2024/09/17
An update on the progress of Diode Arena and an upcoming graphics rework
Digital Confex award 2024/05/29
Conference where we won an award for top 25 up and coming game developers
Slapshot 2024/03/14
My contributions for Slapshot, an online multiplayer ice hockey game by Oddshot
MBM algorithm 2024/01/11
An algorithm for posing 3D scans based on a Morphed Base Mesh
Shredders 2023/10/10
My contributions for Shredders, a snowboarding pc game by I-Illusions
Bam 2023/09/10
My contributions for BAM, a local multiplayer VR game by I-Illusions
Diode Arena pitch deck 2023/09/01
A pitch deck for Diode Arena, what is it now and what it may become.
Valence tile puzzle 2023/01/01
A serious VR game for research in eye-tracking, made for Imec
Backgrounds 2022/10/01
A list of pretty backgrounds from the old website
Chrono Project free release 2022/05/11
Building first demo for Diode Arena
Diode Arena start 2022/04/28
Building first demo for Diode Arena
Direct Strike counter chart 2022/02/07
Which commanders counter which in the popular Starcraft II custom game Direct Strike
Mobile game marketing survey 2021/09/24
A small survery into how to best market mobile games
Valence project 2021/09/09
A serious VR game for research in eye-tracking, made for Imec
Chain fountain simulation 2021/06/01
Simulating a controversial physics phenomenon
Arcade box project 2021/02/06
Building a miniature arcade box with a LED matrix screen and lasercut wood
Light Weight Fluids :: 2020/10/01
A fluid simulation asset for Unity
3D Artwork 2020/08/01
A random scattering of interesting 3D models
AI for Matti 2020/05/01
Development of basic AI algorithms to work with Matti
Software for Matti 2020/04/01
Software development for Matti at Creative Therapy
Signal shooter 2020/03/11
A game jame game designed for blind people
Babel translation toolkit :: 2019/10/10
A Unity asset for easy translations
Flexible color picker :: 2019/07/14
A free color picker asset for Unity
Pirates game 2019/06/01
A serious game for a hearing test, made for KULeuven
Tower game 2019/05/01
A serious game for a hearing test, made for KULeuven
DieselX 2019/04/01
A serious game for studying dyslexia, made for KULeuven
FERM :: 2019/03/22
Fast Easy Ray Marching for Unity
Chrono serializer :: 2019/01/08
Time rewinding asset for Unity
Blitz01 2018/11/01
A game about solving puzzles fast
Intervention game 2018/10/01
A serious game for providing hearing tests to young children, made for KULeuven
Unity Faction 2018/06/01
An attempt to bring RedFaction to 2018
Polishing & kickstarter 2018/04/01
Polishing work towards a secondary demo of Chrono Project and the kickstarter project
Chrono project demo 2018/02/09
Finishing the demo version of Chrono Project
2.5D Tile Editor :: 2017/10/13
A tile editor for Unity that lets you put 3D tiles in a 2D grid
Huddle of feels 2017/06/29
A very special 3D model
Chrono time rewinding 2017/06/01
Building the central time rewinding mechanic for Chrono Project
Chrono mechanics 2017/04/01
Building basic game mechanics for the Chrono Project
Chrono Project start 2017/03/01
Making character models for Chrono Project
Drop Out 0 2015/09/01
A first person shooter without HP, you knock your opponents out of the Arena to win
HexWars 2015/06/01
A mobile turn based strategy game
Planar 2013/01/01
A 2D space simulator game written in Java
Older work 2008/01/01
Work from Ward’s childhood and teenage years
I originally started building a website to keep track of my progress on ChronoProject, back in 2018. I eventually brought the website online as www.WARddDev.com and made it an official hub for all my work. Founding Negotiator Studios in 2023 I decided to again migrate all my work to a new website, which you are reading now.
This page holds projects made by Ward Dehairs and eventually Negotiator Studios. A "project" can be a progress update for a larger game, a full smaller game, a piece of technology, an asset store asset, some 3D models, whatever I think is cool enough to merit a page and a memory.